How to Install Blender on Ubuntu (latest version)

  • Post last modified:August 2, 2019
  • Post category:Linux
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Blender is a free and open-source 3D computer graphics tool. It is available for Windows, linux and Mac OS. Using blender, you can create 3D printed models, interactive 3D applications and video games and animated films. Now we are going to see the step by set tutorial of how to install the latest version of Blender software on your ubuntu system.

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Blender 2.70 released

Blender 2.70 is now available for download.What’s new in this release?

initial support for volumetrics in Cycles
faster rendering of hair and textures
motion tracker now supports weighted tracks
improved planar tracking
For mesh modeling there are new Laplacian deform and wireframe modifiers
more control in the bevel tool
game engine now supports object levels of detail.
the new user interface project
multithreaded dependency graph
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Blender 2.68 Released

Blender 2.68 is now available for download. What’s new in this release?

Many different mesh modelling tools were added and improved.
Cycles render performance was improved.
The motion tracker can now automate placement and choice of markers more with new tools.
Improved Smoke rendering quality to reduce blockiness.
Python scripts and drivers are now disabled by default when loading files.
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Blender 2.66 released

Blender is a free and open-source 3D computer graphics software for Windows, Linux and Mac OS. Using this you can create animated films, visual effects, art, 3D printed models, interactive 3D applications and video games. It is completely free and released under GPLv2+ licence. Blender 2.66 is now available for download for all users.It comes with some important features.

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Blender 2.64 released

Blender 2.64 is now available for download.what’s new in this version?

improved motion tracking using a planar tracker
easier green screen keying
new mask editor
new rendering got dozens of smaller features and improvements resulting from its use in production.
Sculpting now supports masks
a skin modifier was added to quickly create a model from skeletons
improved shadows and physics options in game engine
more Collada export options to tune for exporting to other game engines
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Blender 2.63a released

Blender 2.63a is now available for download.This is a bug fix release.

Fixed errors found in BMesh integration.
Fixes for various crashes in bmesh, rendering and compositing.
Fixed various drawing bugs with sculpt and paint modes.
Animation motion path improvements
Improved OpenCollada support.
Sequencer and movie clip fixes.
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Blender 2.63 released

Blender 2.63 is now available for download.what’s new in this release?

new Blender mesh system with full support for N-sided polygons.
Portions of the mesh can now be hidden in sculpt mode.
support for a panoramic camera, mirror ball environment textures, and float precision textures.
new are render layer mask layers, a shadow render pass, ambient occlusion, and viewport display of background images and render layers.
Motion tracking improvements.
Add movieclip input support to the sequencer.
Add support for opengl rendering in the sequencer (header icons as with 3D view).
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Blender 2.62 released

Blender 2.62 is now available for download.what’s new in this version?

new UV editing tools were added
New render layers and passes
multi GPU rendering and selection of GPU device
improved sampling for complex environment maps
border rendering
BVH caching for faster rendering of camera fly-throughs
new shading nodes for color correction and a checkerboard texture node
Remesh modifier
boolean modifier now uses the Carve library
Added Object tracking support
Second Life compatibility option was added for exporting armatures
fixed 205 bugs.
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Blender 2.61 released

Blender 2.61 is now available for download. what’s new in this blender?

New render engine Cycles:support for interactive rendering, a new shading node system, new texture workflow and GPU acceleration.
Added motion tracking support.
New movie clicp editor
New modifier and physics system dynamic paint.
Ocean simulation tools.
The render engine API has been extended for closer integration, a mechanism to detect changes in scenes and persistent callbacks.
Camera sensor size and presets.
improved image saving.

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